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Phase NDS — Nintendo DS Bring-up & First Visible Frame
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Phase 1 — Master System / Game Gear
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Phase VB2 — Virtual Boy Full Compatibility
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apu/audio
bug
build
cpu
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Phase NDS — Nintendo DS Bring-up & First Visible Frame
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Phase 0 — Foundation
Phase 1 — Master System / Game Gear
Phase 10 — 8-bit Klassiker (Atari 2600, ColecoVision)
Phase 11 — PC Engine / TurboGrafx-16
Phase 12 — 32X und Neo Geo Pocket
Phase 13 — CD-Systeme
Phase 14 — Game Boy Advance
Phase 15 — Nintendo DS
Phase 16 — PlayStation 1
Phase 17 — Nintendo 64
Phase 18 — Saturn
Phase 19 — PSP
Phase 2 — NES
Phase 20 — Dreamcast
Phase 21 — PlayStation 2
Phase 22 — GameCube / Wii
Phase 23 — Nischen & Exoten
Phase 24 — PlayStation 3
Phase 25 — Frontend Features
Phase 26 — Testing & CI/CD
Phase 27 — Fehlende Konsolen (Apple II, 3DO, Arcade, Wii U)
Phase 28 — Beta Vorbereitung
Phase 3 — SNES
Phase 4 — Sega Genesis / Mega Drive
Phase 5 — Game Boy / GBC
Phase 6 — PlayStation 1
Phase 7 — Nintendo 64
Phase 8 — Frontend & UI
Phase 9 — RetroVerse Achievement System
Phase VB — Virtual Boy Kompatibilität
Phase VB2 — Virtual Boy Full Compatibility
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krugi20
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#38
by krugi20 was closed 2026-03-12 18:58:21 +00:00
Phase 12 — 32X und Neo Geo Pocket
#33
by krugi20 was closed 2026-03-12 18:50:00 +00:00
Phase 11 — PC Engine / TurboGrafx-16
#19
by krugi20 was closed 2026-03-12 18:33:21 +00:00
Phase 4 — Sega Genesis / Mega Drive
#16
by krugi20 was closed 2026-03-12 18:12:17 +00:00
Phase 3 — SNES
#12
by krugi20 was closed 2026-03-12 17:57:25 +00:00
Phase 2 — NES
#7
by krugi20 was closed 2026-03-12 17:44:45 +00:00
Phase 1 — Master System / Game Gear